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Promiscuous Female
GBS Logistics and Fives Support Goonswarm Federation
407
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Posted - 2014.07.18 02:50:00 -
[1] - Quote
Doug Dannger wrote:This Dev Blog should be renamed Eve Online: A Eulogy
You're taking a decade of, while not perfect, functioning mechanics and throwing them away just to change it.
There has been a decade of iteration on the current system. There are countless players who've made websites that take an intimidating structure and break it down into easy to swallow chunks. There are calculators for every aspect of manufacturing, and blogs to explain their mechanics. People were proud to call the game spreadsheets online, and it was a point of pride to show friends what you've made, or a nice surprise when friends gave you yet another tool to help you along. Players also gained a sense of accomplishment knowing that after some study, work, and often some mistakes, that you had conquered the beast that was industry in Eve Online.
Does anyone really think that the average industrialist, new or old, will be better off losing all of these out of game features, that will probably never be updated again to the scale we have now in favor of this new system? Do players really thing they can depend on CCP to create these tools? The only thing that needed to be changed was the UI.
Do we have another decade to spend on players to create sites and guides to muddle their way through CCP's perplexing scaling mechanics? Will anyone take the time to update them? Does CCP even have a handle on their own new mechanics? A lot has changed since it was first proposed, most of it because the people who thought of it, did not think the entire thing out. They showed their massive disconnect with their player base when they thought that people wouldn't take the time to online and offline dozens of modules in a POS just to save some isk. When they were confronted with the realization of how far people will go in this game, they decided to scrap the entire idea all together and pass it off on some lame excuse that it was difficult. They changed batch costs, because they couldn't even articulate with any degree of success on how it worked.
Then for me it was the blueprint ME/PE shaft. I've spent months researching blueprints to obscene levels to gain a very small advantage. Just like people spend a month to train skills that give guns 2% better damage, or reduce the sig radius on their interceptor another little bit. This game is based on diminishing returns, and celebrated those who were devoted enough to spend that much extra time to gain a little advantage. The prints weren't that much better, but when it came time to sell your copies in Jita, mine were the ones that sold because I had taken that extra time to make mine stand out among the crowd. Now, someone who's researched their Drake print for a month, ends up with the same print you've spent 6 months or more to research.
That's only the mechanics, the entire roll out of this patch has been insulting. One team wants to raise the barrier to entry, the other seems fundamentally against it. There is no cohesion it seems at the highest levels. The explanations on changes were confusing at best, spread out, and all discussion was lost in a sea of noise on threads where very little was accomplished. To think that the original plan was to put these changes in over a month ago just shows how little serious thought has gone into this change. Then to try and sneak in a ridiculous skill change that anyone with any kind of grasp on their player base would never have attempted just again shows the amount of thought that these changes have received. And then to tell their players, who have long since grown tired of the meme, that it would be looked into GÇ£soonGÇ¥
This attempt to create Hello Kitty Noob Twitch Space Adventure Super Fun Time Online is not only going to alienate a lot of older players, but raise the barrier of entry to newer players as they will suddenly find themselves devoid of the knowledge that was meticulously crafted by devoted players over the last decade. They are also going to be forced to disperse themselves around the galaxy just to get a decent manufacturing price, and then forced to move on once again when the price gets high. A new player will gravitate to a hub to build if simply for the fact they canGÇÖt afford a freighter. I hate to draw real life analogy, but Ford isnGÇÖt forced to move their plant every month to remain competitive, theyGÇÖre forced to ship their product to where it can be sold, as industry should be.
I can understand attempting to justify one's job with the ever present threat of constant layoffs over your head, but I fear that your attempt to seem busy has doomed us all.
And no, you cannot have my stuff. this is an awful lot of words to say "WAHHHH THE STATUS QUO IS CHANGED"
you made awful decisions, congratulations |

Promiscuous Female
GBS Logistics and Fives Support Goonswarm Federation
407
|
Posted - 2014.07.18 02:52:00 -
[2] - Quote
ViciousCycle wrote:so ... you SOBs at ccp decided to whack all of your loyal customers who have been investing years and multiple 'toons in building a portfolio of BPOs with decent ME.
What you've done is give every Johnny come lately who only did ME 10 the equivalent of our ME 100 blueprints, AND you have the F'ing gall to not even compensate us for the time and RL money we've invested -- you just snatched it away.
Further, you've made it near impossible for anyone to ever get the same ME level on any Blueprint with rank exceeding 500 or so [750 days training time to get to ME -10% now means that it's not worth doing. 12,000 days training for a jump freighter? no one is going to pay for that -- ever.]
What -- you been reading from the Putin playbook or something? Decided that power makes right? Or is it that your sales people whined that newbs can't catch up and that's "unfair"?? [that's what corps and alliances are for -- join some older guys and share the wealth.]
I've been in this game for 11 years, paying RL money all the time, and this is how you treat me and people like me.
I'm going to take a month off. During that month, I'll decide if you EVER get another nickle of my money. EVER.
Anyone interested in buying a few high skill point [over 100 million] 'toons is welcome to send me an evemail ingame.
did it ever occur to you that maybe planning two years in advance in a video game might have been a bad idea |

Promiscuous Female
GBS Logistics and Fives Support Goonswarm Federation
407
|
Posted - 2014.07.18 02:55:00 -
[3] - Quote
Mistah Ewedynao wrote:Firvain wrote:Querns wrote:I've probably mentioned this before, but here it goes again as a post-Crius Hail Mary.
Right now, there are compressed varieties of all three types of an ore (e.g.: Veldspar, Concentrated Veldspar, and Dense Veldspar.) Instead of having three different types of compressed ore, could all three types of these ore simply compress down to "Compressed Veldspar"?
You can do this by making the amount of, e.g., Dense Veldspar needed to make a Compressed Veldspar be less than the normal Veldspar -> Compressed Veldspar recipe.
Doing this would simplify the acquisition of ore on the market significantly. Oh this please so much. Need to buy 6 million compressed velspar every week, now do i put up a buy order for 2 mil each and hope ratios fill them the same? This is just a pain in the ass heh. Having only 1 type per ore would make things so much better as I put a single buy order up and I know people will have that one Wait...I thought you goonies needed the high sec refining nerfed and your outposts upped so you could mine and refine all your own ore? You poor under privileged null bears. Bring on the swarm of CCP cheerleaders. Paint it anyway you want, and keep screwin high sec. You'll see CCP, hopefully before it's too late. only an idiot thinks that
we want compressed ore to be easy so we can import the crap out of it |

Promiscuous Female
GBS Logistics and Fives Support Goonswarm Federation
407
|
Posted - 2014.07.18 03:09:00 -
[4] - Quote
personally I am glad to see so many people unsubbing over some minor, easily absorbed industry changes
this just means more profit for those of us who are not entitled windbags |

Promiscuous Female
GBS Logistics and Fives Support Goonswarm Federation
408
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Posted - 2014.07.18 03:20:00 -
[5] - Quote
Malice Redeemer wrote:Old ME New ME 1 -5% 2 -7% 3, 4 -8% 5, 6, 7, 8, 9 -9% 10 -10%
Old PE New TE 1 -10% 2 -14% 3, 4 -16% 5, 6, 7, 8, 9 -18% 10 -20%
This is your solution, for real? What a joke.
I just trained me 5, thanks for more wasted skill points, it can go with all the other skill you completely gutted.
You have for as long as I have played let people believe that time investments will pay off, but time and time again you have taken things from me that I have "saved" for.
I'm done playing your game of lets arbitrarily move around goalposts for no reason, industry is now dead to me, I will stop recommending eve, period.
Also, Is anyone else noticing this trend of people being upset with changes, and the only people saying that the changes are good are rude goons shitting on everyone else opinions without addressing the points made? i'm sorry that you suffered
this does not mean everyone else has to suffer in the future just because you did
|

Promiscuous Female
GBS Logistics and Fives Support Goonswarm Federation
408
|
Posted - 2014.07.18 04:09:00 -
[6] - Quote
Malice Redeemer wrote:Dr Cedric wrote:Promiscuous Female wrote:personally I am glad to see so many people unsubbing over some minor, easily absorbed industry changes
this just means more profit for those of us who are not entitled windbags LOL, awesome, you said it better than I could !!!  Im going to assume this is CCP position until they respond. Im going to pull the play out of my "removed the hanger for no reason" playbook, I just decided to quit eve for a half year and see if they wake up. -2 accounts hey before you go, what were you producing, so I can pick up where you left off |

Promiscuous Female
GBS Logistics and Fives Support Goonswarm Federation
412
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Posted - 2014.07.18 15:05:00 -
[7] - Quote
Dinsdale Pirannha wrote:Yeah, wonder who the VIP's are that have had access to the server for the past few days, while the masses are locked out.
confirming that I am on sisi right now as I am a vip |

Promiscuous Female
GBS Logistics and Fives Support Goonswarm Federation
412
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Posted - 2014.07.18 15:40:00 -
[8] - Quote
lol if you aren't very important and also a person |

Promiscuous Female
GBS Logistics and Fives Support Goonswarm Federation
412
|
Posted - 2014.07.18 16:04:00 -
[9] - Quote
it is very simple to be a goon actually just go to forums dot something awful dot com, pay your 10bux, then post like a non-retard for 3 months
poof you are in goon |

Promiscuous Female
GBS Logistics and Fives Support Goonswarm Federation
412
|
Posted - 2014.07.18 16:51:00 -
[10] - Quote
does this mean I am not very important :smith: |
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Promiscuous Female
GBS Logistics and Fives Support Goonswarm Federation
412
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Posted - 2014.07.18 17:28:00 -
[11] - Quote
Udonor wrote:LOOT DROPS should replace all industry and mining. Implement skills and chance to kill pilots and leave hulls intact. Ship fit skills should be the closest this game gets to industry. CCP is wasting RL time & money on industry code.
95% of people buy EVE subscriptions for PVP!!!
Quit diverting $$$ and time to industry
If necessary keep PVE for extra loot drops but -- integrate it into PVP fleets -- or as spontaneous attacks (at gates, planets, even rat fleet roams etc ) PS -  If CCP and player want an EVE industry game, why not spin it off to its own attached game like DUST?  Then industry can live or die on its own game merits and not leach off PVP subscriptions. [citation needed] |

Promiscuous Female
GBS Logistics and Fives Support Goonswarm Federation
412
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Posted - 2014.07.18 17:57:00 -
[12] - Quote
Udonor wrote:LOL -- Where is your citation that more than 5% came for industry?
I will give you that more than 5% are actually doing industry in EVE -- But not by choice
As-Is EVE forces larger groups to do industry to get capital ships etc.
See: the entirety of highsec |

Promiscuous Female
GBS Logistics and Fives Support Goonswarm Federation
412
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Posted - 2014.07.19 03:03:00 -
[13] - Quote
i too can oversimplify the entire patch into a one liner about the things i don't like about the patch and claim incompetence |

Promiscuous Female
GBS Logistics and Fives Support Goonswarm Federation
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Posted - 2014.07.19 14:37:00 -
[14] - Quote
Creepin wrote:ME6712 citadel torpedoes, my ME1975 drones and ME125 battleships ahahahhaha oh man |

Promiscuous Female
GBS Logistics and Fives Support Goonswarm Federation
414
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Posted - 2014.07.19 14:52:00 -
[15] - Quote
okay so I thought about this a little more because it tickled my funny bone
i am assuming the ME1975 drones are sentries because they have a perfect ME of 1787 according to chruker
so you only spent 22 days researching your drones above what is the absolute maximum
according to chruker the difference between an ME0 garde and a perfect garde is a whopping 1 megacyte, 900 pyerite, and 50 trit (approximately)
this is a cost advantage of 11,537.55 isk from ME0
now let's look at eveiph because i cannot be arsed to actually calculate ME savings manually
if we set the ME to 500 in eveiph we can see that the total savings over perfect is a staggering 2 pyerite, or 22 isk
so you spent 3 months researching a blueprint to save 22 isk per run
did it just not occur to you how hilariously bad of a use of your time that was |

Promiscuous Female
GBS Logistics and Fives Support Goonswarm Federation
414
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Posted - 2014.07.19 16:49:00 -
[16] - Quote
Attivol wrote:1 unit of Compressed Scordite, Compressed Massive Scordite and Compressed Condensed Scordite now has a volume of 0.19m3 1 unit of Compressed Veldspar, Compressed Concentrated Veldspar and Compressed Dense Veldspar now has a volume of 0.15m3
So, Veldspar(0.10 ->0.15) and Scordite(0.15->0.19) will increase in size by compressing it? each compressed ore takes 100 uncompressed ore to make
uncompressed veldspar is 0.1 m^3 per unit
0.1 * 100 = 10
10 m^3 compresses to 0.19 |

Promiscuous Female
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416
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Posted - 2014.07.19 19:30:00 -
[17] - Quote
Sizeof Void wrote:CCP Greyscale wrote:Sizeof Void wrote:CCP Greyscale wrote:Doug Dannger wrote: "We're very aware that some of you will feel that you've lost your previous advantages gained by researching blueprints for a really long time, and this is one of the areas we're preparing to focus the most on in terms of receiving feedback and making adjustments or additions to smooth the transition."
So while yes, I over spoke when I said promise, but there was also no discussion. Once again they took the easy way out.
There was pretty extensive discussion in the blog feedback thread, to be fair. Hmm... actually, there was no participation in the discussion on this topic, by any CCP dev. Most of the affected players were waiting for CCP devs to make a comment, rather than waste time endlessly responding to the same old forum trolls. And, just for the record, I posted several times about this particular issue and never saw any response from a CCP dev. If I am in error, then I apologize. Please direct me to the post, in which you, or another dev, did indeed participate in the discussion. Here's the posts I made relating to 10+ research (I believe they're all applicable, I'm skim-reading): https://forums.eveonline.com/default.aspx?g=posts&m=4522597#post4522597https://forums.eveonline.com/default.aspx?g=posts&m=4522633#post4522633https://forums.eveonline.com/default.aspx?g=posts&m=4522740#post4522740https://forums.eveonline.com/default.aspx?g=posts&m=4525863#post4525876https://forums.eveonline.com/default.aspx?g=posts&m=4525876#post4525876https://forums.eveonline.com/default.aspx?g=posts&m=4527163#post4527163https://forums.eveonline.com/default.aspx?g=posts&m=4590046#post4590046https://forums.eveonline.com/default.aspx?g=posts&m=4802192#post4802192 To be fair, I re-read these posts. Unfortunately, up to the last post, you merely said things like this: "Considering it, not 100% committed to it, still soliciting feedback on what exactly people would find reasonable so we can figure out if there's a good balance to be struck." And, then on 7-14 (which was only 3 days before this devblog was released), you jumped right to a decision: "... we are not going to be enacting any form of compensation. There's a lot of things feeding into this decision, including the strong precedent it sets, the fact that no functional value is lost, and the work involved in a one-time compensation deal that could be spent on polishing up the features we're shipping." This wasn't a discussion. At no time previous to your final post, did you post any constructive feedback on the suggestions that had been made, nor on the concerns that were raised. If you had, I'm pretty sure that you would have received much more feedback from the affected players. Note that you were much more interactive and specific on what you were planning, in the posts regarding tweaking rank numbers, and other minutiae, for the upcoming changes. Those were discussions. In any case, "the work involved in a one-time compensation deal" was never a deal-breaker. You could - and still can - do a simple conversion rather than building an elaborate time reimbursement system. For example, convert BPOs with higher than ME/TE 10 into mulitple BPOs -> ie. if someone has a BPO with ME 50, convert it into 5 BPOs with ME-10%. A fairly simple database operation. Even a partial compensation would go a long ways towards smoothing unsettled waters, ex. a flat 2-for-1 conversion on all BPOs with ME/PE > 10. This also sets a positve precedent ("we're not going to change the game, wiping out months/years of player investment in time/effort, without some sort of token compensation") and admits that even if there is "no functional value lost", CCP recognizes that players did perceive some value - apparent or not - being lost. And, no, you can't make everyone perfectly happy, but you can do the small things to avoid making a number of your customers unreasonably unhappy. actually your suggestion for compensation for bpo plumage was both discussed at length in the original threads and soundly debunked as a terrible idea |

Promiscuous Female
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Posted - 2014.07.20 06:09:00 -
[18] - Quote
Guttripper wrote:Mistah Ewedynao wrote: Also why have T2 Frigs got the same rank as Supercarriers and T2 Destroyers the same as Titans? Really?
Damn good question that legitimizes some of Dinsdales conspiracy stuff.
Greyscale, I'll ask it....Are you a Goon??? CCP Greyscale admitted a long while back that he does not play the game. to be fair, someone who spends 18 months researching a bpo does not actually play the game either |

Promiscuous Female
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Posted - 2014.07.20 21:31:00 -
[19] - Quote
Vaerah Vahrokha wrote:My little and irrelevant thought, which shall have zero impact nor consideration by anyone.
In my opinion, EvE became a great game because of a certain number of factors.
Since the beginning of the "streamlining", EvE started losing some of its spice.
Ok, changing missiles names and so on was a "flavour thing" but hey, a game is made by a blend of flavours, isn't it?
Then an endless amount of dumbifications, including exploration, inventory, "round pizzas" targets but not only. Then they removed "superfluous" (yet cool) features like the epic EvE animated log in screens and music, to replace them with a fat nothing. Because it's cheaper!
And now industry, somehow "made simpler" but with math and look up tables 3 times as complicate as it was before...
... and yet once again EvE gets streamlined and violated in its awsome, former gusto.
Hey, I do code refactoring since years as well, but that does not mean scrapping functionality and flavour!
Why, CCP, are you violating the last bastion of evolved gaming? To farm some F2Pers?
Also, what was wrong at letting people invest in research? There are PVPers and missioneers spending years into tweaking their stats to get that 1% more DPS or tank, yet industrialists have to feel good to be streamlined into some forgettable funny-pass time?
Also, I still recall the heavy outcry when CCP changed an handful skills (in example when they split BCs and other ships uniform skills into racial ones). And CCP listened and made the smoothest transition. Yet who invested in research or bought an highly researched BPO is not even worth 5 minutes-of-a-solution?
I am sorry, I find this expansion against EvE original flavour and it's just another push to turn EvE in something tasteless and dumb.
Some in past pages said: "it's a good thing if a MMO loses their loyal elder playerbase".
I have played most MMOs and even some MUDs since before 2000. Not once, not a single MMO that lost its "hard core veterans" went ahead too long before it tanked. Because those are the loyal playerbase, EvE took 10 years to build it and now CCP is beating them down expansion after expansion.
When we had the full game, inclusive of proper, awesome log in screen, awesome expansions like Apochrypha and so on I was honored to pay (no PLEX) 12 subs. Honored to invest and sponsor the one, different game that did not bend down to the lowest common donominator. Then the $1000 jeans and gold ammo attempt and later, dumbification came. Now I am down to 1 sub.
Let's see how much you CCP can denaturalize your game before I get rid of that one as well. how many different ways can we come up with to say "i hate change please revert eve to 2006" before this thread gets locked |

Promiscuous Female
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Posted - 2014.07.20 22:46:00 -
[20] - Quote
Mistah Ewedynao wrote:Promiscuous Female wrote: how many different ways can we come up with to say "i hate change please revert eve to 2006" before this thread gets locked
I hate change that unfairly favors Goons and other null sec bears. I also hate change that is stupid. I hate being slapped in the face and being shown that CCP doesn't care about us folks who have been paying the freight for many years....although I have only been playing for a little over 6 years, I had 10 PAYING accounts for a couple of years, down to 4 and dropping another in a few days. All due to poorly thought out and implemented garbage like this...."expansion" the clever amongst us will notice that I chose the year 2006 which is when goonswarm first hit eve |
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Promiscuous Female
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Posted - 2014.07.20 22:47:00 -
[21] - Quote
which is another way of saying "no one will notice until i explicitly point it out" |

Promiscuous Female
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Posted - 2014.07.20 22:52:00 -
[22] - Quote
seriously though this patch is pretty sweet
425mms were nerfed, all hail satan, and the replacement was put in in a way that doesn't completely screw over miners
blueprint plumage was taken out back and stomped and replaced with a reasonable system that doesn't require you to go to chruker for every god damn blueprint to figure out how much to research it (an action which is not mastery but drudgery)
the old, busted 100% refine mechanic was gutted and replaced with a mechanic that allows for meaningful facility usage, rewards training specialty skills, and is immune to reprocessing effing up the whole thing by guaranteeing you get back what you put in
the addition of a multitude of variables to industry lets everyone (yes, everyone, not just Goonswarm Federation) find a niche and outcompete their competition if they use just a little bit of brains
standings were removed for highsec pos, all hail my sweet, merciful satan
it is like a cornucopia of splendor and all you fools are standing against the wall bemoaning the entire effin thing without actually trying to get your heads in the game |

Promiscuous Female
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Posted - 2014.07.20 22:54:00 -
[23] - Quote
but yeah i guess see your point, people playing the game should have to research a blueprint to 1975 before they are allowed to compete, man, that 2 pyerite savings |

Promiscuous Female
GBS Logistics and Fives Support Goonswarm Federation
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Posted - 2014.07.21 04:03:00 -
[24] - Quote
Vaerah Vahrokha wrote:Self importance is cool, but I did not really care about an alliance or another. Imo EvE diligently built up its success up to about before Dominion, then it's almost like it lost somebody high in the CCP command chain and got handed by a much, much more traditional game designer(s).
EvE was almost acronym for Emergent versus Everyone (else) and that is what made it different and awesome. Yes it had bugs and it had idiosynchrasies and tra-la-la. And people grumbled but no way they'd think about quitting the one, true Furnace of Novel Ideas.
Now it's so refactored, so polished, so streamlined... so plastic. Ready for XBox players maybe? Oh wait, we still miss NPCs voice acting before we get down level enough.
losing your bpo plumage hardly makes eve plastic |

Promiscuous Female
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Posted - 2014.07.21 16:33:00 -
[25] - Quote
Scarlet Bear wrote:the problem with the CSM team is there all nullsec based, so this update will be epic for them, also the other problem with CSM is there is 2 members are in same alliance,
it's almost like people who are organized do better in politics than those who aren't
it isn't ccp's job to distribute people fairly on the csm, it's the job of every player in the game
if the csm's composition isn't to your liking you only have yourself to blame |

Promiscuous Female
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Posted - 2014.07.21 16:35:00 -
[26] - Quote
Dinsdale Pirannha wrote: So bottom line, you are saying "Screw you all you Cap manufacturers that used the existing TQ paradigm for years to maximize research time versus rewards, we have completely broken that paradigm, and oh, btw, to achieve anything close to the same wastage you enjoy on Tranquility today , you will have FURTHER research your BPO's for YEARS, given the new hyperbolic time / ME curve".
And if you are hip deep in spreadsheets, mere hours before this travesty goes live, you might have a problem there. How about doing the sensible thing, like many have pleaded for, and back this thing off until the fall, to allow proper testing on Sisi.
fyi ME10 is not required to build caps
you can build a thing without a perfect blueprint
heck you can use teams and the new LOWSEC ONLY thukker comp array to build caps using an ME9 blueprint that are cheaper than I can build them in nullsec
it's almost like this expansion has ways for people to outcompete entrenched, established industrialists by using their brains |

Promiscuous Female
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Posted - 2014.07.21 16:49:00 -
[27] - Quote
Dinsdale Pirannha wrote:When you factor in the teams that only null sec will bid on why will only nullsec bid on teams
did you miss the part where teams that don't get used in the first 48 hours of their life go back into the pool
this pretty much kills any plans to bogart teams by any particular person |

Promiscuous Female
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Posted - 2014.07.21 17:03:00 -
[28] - Quote
Dinsdale Pirannha wrote:Promiscuous Female wrote:Dinsdale Pirannha wrote:When you factor in the teams that only null sec will bid on why will only nullsec bid on teams did you miss the part where teams that don't get used in the first 48 hours of their life go back into the pool this pretty much kills any plans to bogart teams by any particular person Because what low sec capital manufacturer is going to bid on a team? What low sec player is going to proclaim to all of Eve "Here we are! We are building capitals in this system! Just look for the POS's with the Thukker Assembly Array." ???? you vastly underestimate the amount of effort it takes to bring down a pos and how uninteresting of a target your thukker array is
take it from someone who has done way more pos work and with way more valuable things (read: r64s) than you |

Promiscuous Female
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Posted - 2014.07.21 17:10:00 -
[29] - Quote
e.g. here is a great way to get people to avoid your tower: http://eve.1019.net/pos/index.php?ct=09&mod=1P0U0O0U0U0O0V0U0U0U0O0O0O0V0V0V0W0W0W0W0W0V0V0O0O&off=&fuel=1&sov=&sort=name&split=&mod_del=0O
(I used a regular comp array since that tool isn't updated for crius and the thukker comp array has the same cpu/grid)
324M EHP and 3/4ths of the grid left over for guns
Now consider a moros that does 12,000 DPS at all fives and with T2 siege
You are looking at 7.5 moroshours to bring down that pos or 90 siege cycles
Please find me a killmail that has 45-90 dreads on it in lowsec that wasn't over an r64 moon |

Promiscuous Female
GBS Logistics and Fives Support Goonswarm Federation
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Posted - 2014.07.21 17:25:00 -
[30] - Quote
ugh the forums keeps translating the & in the link to an & so it is broken
basically put 5 photon scattering hardeners and 6 of all the others along with a single comp array and you get a super hard tower that don't need no man |
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Promiscuous Female
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Posted - 2014.07.21 19:07:00 -
[31] - Quote
Retar Aveymone wrote:Ruric Thyase wrote: I also went to fanfest this year and had a chance to meet CCP Greyscale. The guy is a lot of fun to talk to and to chat with and I would actually argue that he DOES play EVE. Not in the sense of you and I as players and customers, I am talking in the sense as a dev. On one of his free time projects, he effectively made a bomb that would bump everything in its explosion radius after explaining how all ships are spheres and the bomb would make one giant sphere. He got his inspiration for this from the "Dreadbuchet" tactic that is wildly hilarious. He does also listen to input from players and he does also care about the game.
i demand this bomb be put into the next patch this sounds like one of the most fun additions to the game i've heard of in a long time same I wish to bump all those who do not gief misl in an efficient manner such as this |

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Posted - 2014.07.21 21:14:00 -
[32] - Quote
oh no not 20% |

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Posted - 2014.07.22 03:25:00 -
[33] - Quote
Laughable Xhosa Girl wrote:on the EVE of this long awaited industry revamp I'd just like to thank all the posters that helped make this happen
YES WE CAN!
---
i also want to pour one out for the posters who didn't make it all the way. rip weaslior same |

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Posted - 2014.07.22 19:18:00 -
[34] - Quote
javer wrote:well it took time but with ccp doing it, they dunno what incremental steps mean and so they took the sledge hammer out when a few more taps with a regular hammer would have done the job. Without going over the f-ing top, congrats on reducing amount of active subscriptions yet again and on making a hash out of the previously working access regulations for assembly lines, and taxation for a assembly line doesnt allow setups were the owner is charged diffrent than the rest. im so happy with having invested into upgrading a station about a year ago.
50% increase in t2 bpo materials=ohh no, you forgot to do the math again and so my monthly demand on the bpo's are actually down by 66% ie moon go is comming down in price from bpo's demand but up because ccp ****** up yet again in forcing more invention into working parts of the market
t2 bpohavers, truly the bulwark of eve's subscription base |

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Posted - 2014.07.23 15:07:00 -
[35] - Quote
in related news, people whose livelihood relied on misinformed customers mistaking unnecessarily well-researched blueprint copies for actually being meaningfully more effective got pooped on and people are confused as to why that would possibly be
bpo plumage is not seo, it was a scam and now it's dead |

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Posted - 2014.07.23 15:12:00 -
[36] - Quote
also most of the point of this expansion was to not require perfect ME blueprints in order to compete
an industrialist who hasn't had the time or money to acquire perfect ME blueprints can use job cost, teams, and superior facilities to compete with entrenched industrialists
this is exactly why it's hard to RUTHLESSLY OPTIMIZE your production chain now and why -1% ME from your blueprint is just not that big of an advantage any more
consider this: I have access to superior nullsec facilities that grant me -5% ME, this means I only have to research a BPO to 5 to compete with your ME10 blueprints |

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Posted - 2014.07.23 15:42:00 -
[37] - Quote
ergherhdfgh wrote: The chart that they show in this blog post shows 1 ME being 5% and 5,6,7,8 and 9 ME all being 9%. So your 5 ME gets you within 1% of perfect. I think more to the point since most manufacture jobs prior to this expansion only made single digit margins that means your 5% bonus in null sec makes manufacturing anywhere else pretty much a loss or break even at best.
that chart is only related to the conversion of old BPOs and has nothing to do with what I said there |

Promiscuous Female
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Posted - 2014.07.23 16:34:00 -
[38] - Quote
Crius is the Google Penguin update of our times |

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Posted - 2014.07.23 19:23:00 -
[39] - Quote
Mistah Ewedynao wrote:Promiscuous Female wrote:Crius is the Google Penguin update of our times Which makes you...what...The Tammy Faye Baker of our times?? I just had a double hernia operation and don't really need to laugh so I would appreciate you Goons calling honest business folks here scammers to go grab your mirrors and take a hard look at yourselves before shiptoasting. Feedback thread looks great, about 80% NEGATIVE. Team spew anyone?? Grade school level BP window? TRILLIONS in unreimbursed wasted skill training, POS fuel and wasted sub money. Still trying to find a change that made ANY of this crap worth it for folks heavily invested in Industry....no luck so far. hey nowhere in this conversation did i imply that scamming was wrong -- just that when you are abusing an informational gap like this you cannot have the expectation that the gap won't be patched out of existence by ccp in an attempt to buttress new user experience and/or the process of generally making the game better
over researched BPO plumage had asymptotically small functional effects and patching it out was the smart thing to do
also way to use the dozen or fewer people posting in this thread as indicative of the whole of the game
the csm is way more representative of the players of the game than eve-o and we all know how you all feel about it (despite not voting) |

Promiscuous Female
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Posted - 2014.07.23 19:24:00 -
[40] - Quote
for more examples of an information gap see when ccp patched the contracts window to actually show the lowest price for a thing on contracts instead of whatever dumb default search pattern there was before that artificially increased the perceived minimum price of an item on contract for those who didn't know how the dialog worked |
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Posted - 2014.07.23 19:44:00 -
[41] - Quote
DeODokktor wrote:Promiscuous Female wrote:for more examples of an information gap see when ccp patched the contracts window to actually show the lowest price for a thing on contracts instead of whatever dumb default search pattern there was before that artificially increased the perceived minimum price of an item on contract for those who didn't know how the dialog worked I think the default search pattern is.. (Same as Date-Created - Newest First).. So those 80 are listed first. Then you can sort those 80 by clicking. But yes, many people get this wrong as you can flood enough of the same item on contracts and push those cheaper ones back 2-3 pages. And you can even (if you dont have enough to flood contracts) place your orders in a way that makes HIGHER orders appear before cheaper ones. CCP has never had good "Sorting" on markets, contract, escrow, assets... Better over the years, but never quite to the good stage. I used to take advantage of contract manipulation a while back on a char... Was sweet, sell an item for 120 mil and then buy the one that the guy put up for 25 mil on contracts. yeah it used to be a lot worse before but ccp patched it out
i dunno if it's fixed since i stopped using contracts after they shifted deadspace/faction/officer loot to the market though so i can't speak for today |

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Posted - 2014.07.23 20:22:00 -
[42] - Quote
Dinsdale Pirannha wrote:Bingo. Your product could be marketed as something with a differentiated value. Now, it is merely a commodity like all the rest. I have been dumping my cap component BPC's as fast as I could for the last few weeks, and I am still stuck with some, with a few more still in the old station slots. But I can't see I will be making more, given the prices are sinking to ridiculous levels, and fast. that's what happens when your product's value is solely in the marketing behind it and not in any substantive increase in utility |

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Posted - 2014.07.23 21:32:00 -
[43] - Quote
Hirogenale wrote:in ~99.99% of the cases high researched BPC's were used to actually give the buyer a benefit over the BPC's with the same price, but less researched. (YES, there was a benefit)
ah yes the 2 pyerite I saved choosing your ME1975 garde I bpc over an ME500 one was totally worth the 2m I paid for it
face it you were selling snake oil |

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Posted - 2014.07.23 21:49:00 -
[44] - Quote
Hirogenale wrote:Promiscuous Female wrote:Hirogenale wrote:in ~99.99% of the cases high researched BPC's were used to actually give the buyer a benefit over the BPC's with the same price, but less researched. (YES, there was a benefit)
ah yes the 2 pyerite I saved choosing your ME1975 garde I bpc over an ME500 one was totally worth the 2m I paid for it face it you were selling snake oil Oh cmon... if you're already trolling at least pretend you read what you reply to... you can be better than this, i believe in you! beep boop rubber stamp response to post complete please remit new orders |

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Posted - 2014.07.23 21:51:00 -
[45] - Quote
fyi the 2m is the price for the blueprint not the amount over that i paid |

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Posted - 2014.07.23 22:04:00 -
[46] - Quote
Acks wrote:Jonathan Yatolila wrote:and don't even talk about ore reprocessing. I went from 100% refine to 67%. This is really FUBAR!!!!! Someone in CCP really needs to fix - or better yet - undo this garbage.
Oh well, at least I used to focus on active Trade - and that is what i will be going back to -- but just watch CCP screw that up too.
With Max skills, +4% refining implant, and 50% refine station you get exact same perfect refine on ice. You get about 98% of previous on ore. You have to take into account the new ore batch sizes and the fact they increased the total mins in the ore. So yes, while in the UI it says you are getting 69% (or whatever), it is still possible to get the same amount of mins from the same amount of ore as before (or at least REALLY close). do not refine in a highsec
sell the compressed ice or ore and buy minerals/topes with the proceeds |

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Posted - 2014.07.23 23:24:00 -
[47] - Quote
Kemptiss wrote:Go team ccp layoffs. Do you guys actually think things through, or just play with each other. Why do you assume that this release was like OMG indy, and trust me I was like increase of mins f-n awesome. That I failed to read between the lines. POS manufacturing is pretty much in the toilet. If you factor in costs associated with building the ships with the fuel costs of your total profits. Yeah, might as well toss that. I found it easier to research BPO's before crius. WTH more clicking. Industrialists tend to be solo to just a few peeps, not a corporation. So why should I pay through a corp wallet division to build. You guys just over complicated things. And most likely you won't admit it and some peeps will be like, "Over this". CSM nice looking out, you guys are just as a waste as the dev's who push crap updates on us. OMG on the taxes on everything, I have something on this, maybe you got some RMT's who are funneling my iskies to farmers. i think someone forgot to post on their npc corp alt |

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Posted - 2014.07.23 23:26:00 -
[48] - Quote
also confirming that npc taxes go directly to rmt instead of being eliminated from the game |

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Posted - 2014.07.24 12:53:00 -
[49] - Quote
SpacePhenix wrote:CCP Picture this....
U are pinned down to a table and a huge black as montherfucker who has long gone lost his will to live is behind you, raping you so hard in the as that you canGÇÖt breathe. Everything you learned has gone to waste and all your investments are getting drained from your wallet by the next room *****. On top of that the current tax system in your country has decided to put extra tax on your house, all your charts and all your factories. Make note that you already made a huge investment not to use the governmentGÇÖs assembly lines more than absolutely necessary to protect your assets and your investments. This has made your production very unpredictable, harder to do, longer time to do and with a much higher risk of your opponents to steal or destroy your invested chats. The worst part is when you punch the numbers; you know itGÇÖs going to take you the double amount of time to produce from your charts compared to before. As you lying there in agony, all you can think of is how huge and impact this will have on your friends. And when you ask the government why, they simply answer; we only want to benefit the perverts in our society and there is nothing wrong with making the heart of eve paying for it.
Here is a very important message to you CCP and I want you to freeze that on your retina. A productionist does not produce for fun; he/she produces only for profit nothing else. It will never change even if youGÇÖre trying to make things look nicer, witch you failed miserable in fyi. I am sorry for using questionable language but donGÇÖt expect me to be nice when youGÇÖre steeling from the time to have fun in eve.
you need help dude
like seriously
this is a v i d e o g a m e
experiencing a setback in a video game is not anything like being raped
please seek therapy |

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Posted - 2014.07.24 13:23:00 -
[50] - Quote
Vaerah Vahrokha wrote:I mean, how can anyone ever listen to ONE of your sentences with a minimum of credibility after these gross sweeping statements? actually he's right, go look up Google Penguin, that wasn't a throwaway line by yours truly, it actually describes things that Google has done to prune black hat seo
bpo plumage is black hat seo |
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Posted - 2014.07.24 14:08:00 -
[51] - Quote
wait, I should clarify
bpo plumage WAS black hat seo
now it's gone forever :sun: |

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Posted - 2014.07.24 15:06:00 -
[52] - Quote
Vaerah Vahrokha wrote:Promiscuous Female wrote:wait, I should clarify
bpo plumage WAS black hat seo
now it's gone forever :sun: Talks the virgin belonging to the "Goonswarm" holy sisters cloister. The same saints who exploited uncounted billions when CCP released "Forex FW", the same who endorse the classic "500M Goonswarm membership entry fee", the same who gouged and made cartel over the Technetium market for years. The same who studied every exploit possible to twist and shape EvE grids to PvP advantage and... I just can't list the endless series of filth your alliance has done through the years. And now they come here preaching'n'teaching on the high moral ground like holy sisters. This is just gross.  hey now i never claimed to be better than anyone, merely reminding y'all that bpo plumage puts you at our level
i'm sure y'all made bank on selling snake oil
doesn't mean that ccp has to tolerate it, just like they don't have to tolerate our shenanigans
or did you forget that grid fu and forex were summarily punished |

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Posted - 2014.07.24 15:28:00 -
[53] - Quote
ah yes the thinly veiled "star citizen is totally real and is going to push your poop in" response |

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Posted - 2014.07.24 15:32:00 -
[54] - Quote
Vaerah Vahrokha wrote:Come on, I was there to see the galaxies of tears that happened when CCP actually (mildly) punished for the Forex FW exploit.
[citation needed] |

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Posted - 2014.07.24 15:45:00 -
[55] - Quote
Vaerah Vahrokha wrote:Promiscuous Female wrote:Vaerah Vahrokha wrote:Come on, I was there to see the galaxies of tears that happened when CCP actually (mildly) punished for the Forex FW exploit.
[citation needed] EvE search it by yourself, it's not my charge to write down official mementos about the facts happened to (top) members of your own organization. i did, they don't exist |

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Posted - 2014.07.24 15:47:00 -
[56] - Quote
generally when someone pulls out the ol' standby of [citation needed] they already know that the evidence doesn't exist |

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Posted - 2014.07.24 15:48:00 -
[57] - Quote
though if fabricating a vignette where people were upset about it helps distract you from the harsh reality that you will never be that successful at a video game then by all means wish away |

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Posted - 2014.07.24 15:51:00 -
[58] - Quote
Retar Aveymone wrote:Vaerah Vahrokha wrote: You are right, it's now years that you manage to get the game changed towards your own vision. The only "glitch" in that is, the other players are paying a sub to witness your "being at the top" and one day might get tired of that.
i can assure you that you or your overresearched bpos were not part of our potential threat analysis like cats, we occasionally hunt for sport, not for survival |

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Posted - 2014.07.24 19:15:00 -
[59] - Quote
i think i just got an eve-o bingo with the last couple of posts in this thread |

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Posted - 2014.07.25 00:32:00 -
[60] - Quote
Dalilus wrote:i really cannot understand why in the age of
you only live once keep it real uniqueness i do what i want one of a kind tattoos custom paint jobs for all sorts of machines mine is bigger, better than yours and there it's the only one single cask beers one run vinyl albums etc.
devs want everyone in eve to sit in a circle and circle jerk. sorry to break it to you devs but that is not where society is going. if nullbears are tired of circle jerking each other, have them change hands, swap stained sweaty seat cushions, change places in the circle, try doing it underwater, join the circle jerkers mile high club or stand up and get a conga line going. not everyone wants to be a nullbear bitc# running around having a master telling you what to do, when to do it, where to do it and abusing you on social media even if all their instructions were followed to the letter. okay you have got to tell me what nullsec organization you had this experience in |
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Posted - 2014.07.25 16:52:00 -
[61] - Quote
Opsblitz wrote:No....we long time industry pilots are here and have read and have commented but to no avail will this patch be reversed or fixed or even mildly discussed any further so I think it is time for me to let this game Die from my household.
Its been a great 6 years and lots of changes but this one has really rubbed me wrong in many ways. it is adorable to see you actually believe that a patch is reversible
also we are sorry to hear that your inability to cope with change has caused you to make a flimsy, unsubstantiated threat using your subscription
may I have your space assets |

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Posted - 2014.07.26 04:49:00 -
[62] - Quote
Mark Pahineh wrote: If This is the way of the Future of EVE ... We should have our BPO's "grand fathered " in to what they were before this all happened. I thought that Once You can FLY Something then You Don't Lose That Ability to do so... It should be the same way with our Blue Prints that we have spent time and Real MONEY ... YES Money because I have spent money to make sure that I can Play EVE as well as for training , (skill books, ships)... You need to correct this...  nope
the window for any potential grandfathering is long since passed and the change is now permanent |

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Posted - 2014.07.26 20:18:00 -
[63] - Quote
you know when you've suffered a crushing victory when everyone around you accuses you of cheating |

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Posted - 2014.07.26 20:19:00 -
[64] - Quote
like sometimes i get a freak headshot or kill in an fps and someone comes over comms and is like "U HAQUER"
this is exactly what that feels like |

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Posted - 2014.07.26 21:27:00 -
[65] - Quote
it is pretty crazy that the goonswarm economic warfare cabal is as successful in real life as they are in eve |

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Posted - 2014.07.27 01:53:00 -
[66] - Quote
Vaerah Vahrokha wrote:Retar Aveymone wrote: your central thesis here is that a group of people who each could buy and sell you a few times over at a minimum are each annoyed by a highsec pubbie calling them bad
have you seen what every other highsec pubbie who scrabbles for isk does on eveo? or just in this very thread?
The "group of people" is 3 for what I remember and you are not one of them. I could buy YOU a few times over. So quit talking on the shoulders of powerful daddy, you impress no one. :shobon: |

Promiscuous Female
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Posted - 2014.07.27 02:06:00 -
[67] - Quote
like did you not hear about the FACTION FIVE
that would imply that there are at least five of them |

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Posted - 2014.07.27 21:55:00 -
[68] - Quote
Laura Belle wrote:Soldarius wrote:Doug Dannger wrote:So even after promising you guys weren't gonna screw over people who researched their blueprints to a high level, you're still gonna screw us?
Let me guess. You researched your BPOS to ridiculously high levels in spite of the fact that they would never be perfect, and are now complaining that they are now actually perfect. PERFECT > not perfect. And you still complain. There are a lot of things I would like to say about this. But they would all get me banned from the forums. Huh? when this new "PERFECT" = old -2ME bpc, i'de definetly worry abut this "perfection" t2 bpos got shafted in this expansion on purpose
look forward to further shaftings and/or straight removals in the future |

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Posted - 2014.07.28 15:35:00 -
[69] - Quote
have you tried bidding for the teams instead of just sitting there slack-jawed shaking your fist at the evil nullsec people |

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Posted - 2014.07.28 16:06:00 -
[70] - Quote
here is the big secret re: teams and nullsec
prior to crius, there was no reason to build anything in nullsec other than supercaps
every nullsec haver that wanted to do industry did it with neutral alts in highsec
i have it on a reasonable authority that many members of the goonswarm economic warfare cabal, +£bermenschen of eve, made a significant amount of money in highsec building things on neutral alts before crius hit
then the patch comes and suddenly there is merit in building in nullsec
thus begins the great exodus of alts of nullsec players, who you'd normally count as highsec industrialists, to nullsec where the superior facilities can be leveraged
teams soon follow |
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Posted - 2014.07.28 18:04:00 -
[71] - Quote
Vaerah Vahrokha wrote:How unsurprising, I come back after some days and I see a flood of posts all from one side. So, to recap, EvE now consists of: - Territory control heavily dominated by one. - Economy partly dominated by one (and I suppose, they are diligently working on fixing the "partly"). - Industry being shifted away to suit and follow. - Forums just flooded to crush any outsider opinion, any attempt to raise the head. Speaking on general terms, now EvE consists of two "factions": - those who took control and dominate with a strong grip. - the others. Considering it's now several years that "the others" did not manage to raise any new "champion" they are getting crushed more and more to minimal terms. Past a certain thresold - a thresold possibily already passed, the process becomes irreversible. Those who could have had a potential to put up a fight and reverse this dominion are well beyond caring, the more they steer EvE away from pleasing a vast, general playerbase (good for continued CCP business) and go towards catering to an elite of +£bermensch the less the general playerbase will care. That's why many supported TEST, they were a possible contender and the last hope to see a change. I hope CCP will be very good with their marketing targeting and find some new players who are so clueless to not care they are playing a game that not only is aging and getting more and more rigged, but has been won and is done (*). I won't even bother to get back and read the 99999999999999999999 spam replies, I know will be made. Welcome to the Machine, clockwork and ruthless till down the smallest details and proclaims. 1 million against one and strictly playing under Sun Tzu and classic Sirloin's Play To Win (at all costs) bibles.
(*) Eagerly awaiting for EvE 4 XBox so dumbed down that it'll provide the ideal player base. We are getting there, years of making EvE more and more "streamlined" would produce such fruits. the "pretend not to care anymore while increasingly betraying my lack of knowledge about how the game works" gambit I see
very bold |
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